<td valign=top>

<table align=center border=0 cellspacing=1 class=style2 width=341px>
<tr align=center>
	<th>#</th>
	<th>Top Victims</th>
		<th height=27px width=60px>You<br>Killed</th>
</tr>
$$loop row as enemydata index as enemyindex select count(*) as counter,player.name as targetname,targetindex,dropped from killdata,player where player.playerindex=killdata.targetindex and killdata.playerindex='%%player.playerindex%%' and killtype='KILL' group by targetindex order by counter desc limit %%MAXNEMESIS%%$$
<tr>
<th width=15px height=27px align=center>$$enemyindex$$</th>	
$$playerdisplaydropped=enemydata.dropped$$
$$playerdisplayname=enemydata.targetname$$
$$playerdataplayerindex=enemydata.targetindex$$
<td align=left><b>$$include playerdisplay.include$$</b></td>
<td align=center>$$enemydata.counter$$</td>
</tr>
$$endloop enemy$$
</table>

</td>

<td valign=top>

<table align=center border=0 cellspacing=1 class=style2 width=341px>
<tr align=center>
	<th>#</th>
	<th>Top Enemies</th>
	<th height=27px width=60px>Killed<br>You</th>
</tr>
$$loop row as enemydata index as enemyindex select count(*) as counter,player.name as playername,player.playerindex as playeridx,dropped from killdata,player where killdata.playerindex=player.playerindex and targetindex='%%player.playerindex%%' AND killtype='KILL' group by playeridx order by counter desc limit %%MAXNEMESIS%%$$
<tr>
<th width=15px height=27px align=center>$$enemyindex$$</th>	
$$playerdisplaydropped=enemydata.dropped$$
$$coloured=colouredtext2html(enemydata.playername)$$
$$playerdisplayname=enemydata.playername$$
$$playerdataplayerindex=enemydata.playerindex$$
<td align=left><b>$$include playerdisplay.include$$</b></td>
<td align=center>$$enemydata.counter$$</td>
</tr>
$$endloop enemy$$
</table>

</td>




